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Agent 5B
Federal Defense Union Gallente Federation
44
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Posted - 2017.06.02 21:57:54 -
[1] - Quote
I was looking at the stats for sentry drones to find out if they had worse or better tracking than large turrets and I was a bit surprised by the results.
Garde 0.028 Bouncer 0.014 Curator 0.02 Warden 0.01
1400mm Howitzer 0.9 1200mm Howitzer 1.125 425 Railgun 1.01 350 Railgun 1.22
This seems a bit odd because I hadn't noticed quite that much difference and I was wondering if CCP had not updated the tracking stats on sentries to the new format ?
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Agent 5B
Federal Defense Union Gallente Federation
44
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Posted - 2017.06.03 01:51:49 -
[2] - Quote
Chainsaw Plankton wrote: I'm assuming they didn't do any of the drones considering a 200mm ac has 315 tracking and a warrior II has 3.24. also drones still have signature resolution listed as a stat
So does an autocannon, not sure what that stat has been replaced with
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Agent 5B
Federal Defense Union Gallente Federation
44
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Posted - 2017.06.05 04:03:51 -
[3] - Quote
Soel Reit wrote:mmmmmm just firing at random: with a factor of "x100" warrior II (better tracking drone) goes from 3.24 to 324 (200mm ac = 315) garde 2,8 bouncer 1,4 curator 2,4 warden 1,2 1400mm 0,9 1200mm 1,125 425 rail 1.01 350 rail 1.22 now the values seems more close to their counterparts weapons. :thonking: 
Yep but so is x50 |

Agent 5B
Federal Defense Union Gallente Federation
46
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Posted - 2017.06.05 09:22:05 -
[4] - Quote
Zhilia Mann wrote:Ugh. I still hate this ******* change.
light: multiply by 1600 medium: multiply by 320 heavy and sentry: multiply by 100
So 100 was the right guess for sentries!
.
I was looking at the sentries to try to find out whether sentries or the turrets would be more likely to hit something that is in close orbit. If the x100 is correct then the most Sentries are superior tracking and it would perhaps be better for me to fit an omnidirectional tracking computer and have better chance of hitting them than try to hit them with large artillery.
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Agent 5B
Federal Defense Union Gallente Federation
46
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Posted - 2017.06.07 04:36:57 -
[5] - Quote
Zhilia Mann wrote:
Really what you want though are lights or mediums. Sentries excel where other large guns do: hitting things on approach before orbit behaviour settles in.
True but not all ships have the drone bay to carry everything and swapping drones consumes time that they could be firing. Also a strategy such as rep your drones works nice on sentries as they stay within range. When boldly going more than 10 jumps from a trade hub you might not have exactly the right thing to deal with what you encounter.
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Agent 5B
Federal Defense Union Gallente Federation
46
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Posted - 2017.06.11 06:58:22 -
[6] - Quote
Zhilia Mann wrote:
Resolution for guns, radius for targets.
And yeah, I guess issues like this is probably why they made the change. Still hate it.
Yeah sig res was a stat that was the optimal size of target for that weapon where as sig radius is the size of the drone/ship/thing
I'm not sure what sig resolution is replaced with , it was a bit like the way explosion radius works for missiles |

Agent 5B
Federal Defense Union Gallente Federation
46
|
Posted - 2017.06.12 02:51:09 -
[7] - Quote
Zhilia Mann wrote: I'd also never use, say, a 100m^3 drone bay on sentries because the mobility you lose to them is just too painful in most cases. I find sentries to be ok if you're already sniping and/or you have a ship purpose built to use them. Otherwise I'd rather have other drones at my disposal.
Yes that is true but consider say a Tempest or a Scorpion I was thinking about the possibility to use it with 3 Sentries
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